While Android manufacturers have been trying to produce the holy grail – a smartphone with a seamless edge to edge display – by making cutout smaller and smaller every year, Apple had dogmatically stuck to its notch for almost half a decade.
It is only now, 5 years after the iPhone X introduced the notch for the first time, that Apple is transitioning to its new signature design element – the Dynamic Island. And in typical Apple fashion the new “feature” is reserved only for the company’s most premium smartphones – the iPhone 14 Pro and iPhone 14 Pro Max.
The Dynamic Island throws the notion of making the typical cutouts as small as possible into the waste bin, and instead blends software and hardware seamlessly to make the most out of the dead pixel space. Whether that approach sticks, remains up for debate. However, third-party developers are already making clever use of Apple’s Dynamic Island.
One such example comes in the form of “Hit the (Dynamic) Island”, a new game by Kriss Smolka, the name behind apps like HabitMinder and WaterMinder. Smolka first showcased his new creation by publishing a video on Twitter. The tweet was subsequently covered by MacRumors in a dedicated article.