Alan Wake 2 is among the most impressive games releasing in the coming months, and the fact that a relatively small team is developing it makes the next title by Remedy even more impressive.
Today, the studio’s Communications Director Thomas Puha revealed that the game is being done with about 130 people on average for about four years of development time. Considering how good the game looks, it is extremely impressive how Remedy has achieved this with a very small team compared to almost every AAA production.
I’ll also say that somehow we are getting this game done with about 130 people on average for about 4 years of dev time (dev time is a very elastic term tho) for the quality level we got, is incredible. We are very, very far from 1st parties or other big studios resources.
— Thomas Puha (@RiotRMD) August 26, 2023
In addition, Alan Wake 2 was developed under some difficult conditions, which made it the toughest game developed by Remedy. During these years, the studio had to deal with the difficulties of the pandemic as well as the challenges that came from the studio going through its biggest transformation in 28 years of history.
Also this is by far the toughest game to get done in my 8 years at Remedy. Covid, Remedy going under its biggest transformation in its 28 year history which presents its own challenges (same as many other devs) and lot ups and downs. That’s just life. Somehow, we are managing.
— Thomas Puha (@RiotRMD) August 26, 2023
Alan Wake 2 is setting out to be one of the best games releasing in these final few months of 2023. During Gamescom, it was confirmed that the game will launch on PC with path tracing and DLSS 3.5 support, which will only improve its unique atmosphere even further.
Alan Wake 2 launches on October 27th on PC, PlayStation 5, Xbox Series X, and Xbox Series S worldwide. You can learn more about the game by checking out our recent Q&A.
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Basant Kasayap is an entertainment aficionado who delves into the glitz and glamour of the entertainment industry. From Hollywood to Bollywood to regional cinema, she offers readers an insider’s perspective on the world of movies, music, and pop culture.