Baldur’s Gate 3 – Wyrmway Puzzles And Legend Of Ansur Guide

Deep within the bustling city of Baldur’s Gate 3 lies a formidable creature that has safeguarded the realm for centuries. It is now your task to locate this creature and seek its assistance. Our comprehensive guide delves into the Baldur’s Gate 3 Wyrmway Puzzles and Legend of Ansur, a hidden storyline with unique prerequisites. Be advised, however, that this article contains spoilers.

How to Successfully Complete the Legend of Ansur and Wyrmway Puzzles in Baldur’s Gate 3

The Baldur’s Gate 3 Legend of Ansur and Wyrmway Puzzles serve as the final stages of Wyll’s companion quest: Blade of Frontiers. Here is the sequence of actions we took during our campaign:

1. In Act 1, we rescued the Tieflings in the Druid Grove. It is important to side against Minthara and the Goblins in order to prevent Wyll from leaving permanently.

2. In Act 2, we successfully rescued Zariel’s Asset, Mizora, from the Mind Flayer Colony. It is crucial to ensure Mizora’s survival to prevent Wyll from being trapped in the fires of Avernus.

3. In Act 3, we considered Mizora’s proposal and proceeded to rescue Duke Ravengard from the Iron Throne prison.

In summary, the survival of Wyll and Mizora as well as the rescue of Wyll’s father, Duke Ravengard, are paramount. Duke Ravengard will provide information about the dragon, Ansur, and will even present you with a book.

How to Solve the Legend of Ansur Book Puzzle

Upon reading the Baldur’s Gate 3 Legend of Ansur book, you will discover that the entrance to the Wyrmway lies within Wyrm’s Rock Prison. The accompanying riddle provides the following clue: “With a lightning shock, a true hero’s spark flickers. The torches alight! And wyrm’s eyes shall awake aglitter!”

However, beware, as Gortash is now aware of your intentions, and several Flaming Fist soldiers will defend the fortress. Your objective is to reach the prison by passing through the large room with the waypoint. Within this room, you will encounter a set of stairs leading to the lower section.

Proceed to the left and you will come across a dead end adorned with two lanterns shaped like a dragon’s head. Quickly cast lightning spells on both lanterns (ensure that both have blue flames simultaneously). This will reveal a hidden passageway.

Gallery: Cast a lightning spell to activate the dragon head lanterns.

The Wyrmway Puzzles and Trials

You have now arrived at the Baldur’s Gate 3 Wyrmway dungeon, which presents a series of trials for you to overcome. We have organized them from left to right for clarity. Note that failing to solve a puzzle correctly will result in a battle against multiple undead enemies.

Chamber of Justice:
In the center of this chamber, you will find a shadowy figure and paintings that depict the story of a man who was caught stealing an apple. Your task is to assign a punishment that accurately reflects the crime.

Solution: Use Remove Curse on the paintings obscured by shadows and select “The Cell.” Move this painting to your inventory and place it on the empty plinth.

Chamber of Insight:
In close proximity to this chamber, three shades of advisors can be seen. Beyond them, three books flutter about. Your mission is to eliminate the advisor whose advice would lead the city to ruin.

Solution: Enter turn-based mode by clicking on the hourglass button in your action bar. Use Hold Monster (or a similar variant) to target and incapacitate the flying books. This will cause the books to fall to the ground, allowing you to read their contents. One of the advisors holds a darker and more sinister outlook, advocating for the destruction of conquered lands and peoples. In our playthrough, we eliminated Suelto, the shade on the left, though your experience may differ.

Gallery: Left – Chamber of Justice; Right – Chamber of Insight.

Chamber of Strategy:
This puzzle involves a game of chess, which may initially appear daunting. The goal is to win the game (i.e., eliminate the black king’s piece) within three moves. During our initial attempts, we struggled due to a lack of proper piece placement. Admittedly, we had forgotten to test the functionality of turn-based mode.

Solution: The quickest and simplest method is to cast a lightning spell on the black king’s piece. This will instantly eliminate it and allow you to complete the puzzle.

Chamber of Courage:
Unlike the previous chambers, this area does not present a puzzle but a combat encounter. Your objective is to survive four rounds against elementals and myrmidons. Utilize Thunderwave or similar abilities to push the enemies off the cliffside.

Gallery: Left – Chamber of Strategy; Right – Chamber of Courage.

How to Defeat Ansur

Upon completing the four Wyrmway puzzles in Baldur’s Gate 3, make your way to the main chamber where the decaying corpse of the dragon Ansur awaits. A cutscene will play both before and after the battle, revealing a significant twist. We shall refrain from providing further details to avoid spoiling this momentous revelation.

To defeat the Baldur’s Gate 3 boss, Ansur, keep the following strategies in mind:

1. Separate and reposition your party members individually. Failure to do so will result in Ansur’s melee attack striking multiple characters after the cutscene concludes. Additionally, myrmidons will spawn and cast damaging spells on your party.

2. Ansur possesses the Hoarding Energy effect, which charges up electricity before releasing a devastating blast that covers the entire arena. This attack inflicts substantial damage and can be fatal for characters with less than 50 HP, unless they are adequately protected.

3. The most effective method of neutralizing Ansur’s magic blast is to have a character such as Gale, who possesses the Globe of Invulnerability spell. Erect the barrier and gather your team within its protective aura to withstand the attack.

4. After Ansur has finished casting the magic blast, resume your offensive. Be cautious of blue circles appearing on the ground, as these areas will be struck by lightning.

5. Remain within the protective barrier of the Globe of Invulnerability to mitigate the overwhelming damage caused by Ansur’s magic blast.

Legendary Rewards

Upon vanquishing Ansur and witnessing a revealing cutscene, you will have successfully completed the Baldur’s Gate 3 Wyrmway and Legend of Ansur objectives. Your efforts will be rewarded with a pair of legendary items to augment your characters:

1. Balduran’s Giantslayer – This weapon deals 6-19 slashing damage and doubles the damage from your Strength modifier when it hits. It bestows advantage on attack rolls against large, huge, and gargantuan creatures. Additionally, it possesses a +3 weapon enchantment.

2. Helm of Balduran – At the start of every turn, this helm restores 2 HP. It provides a bonus of +1 to armor class and saving throws, renders the wearer immune to stunning, and prevents critical hits from enemies.

Armed with these powerful artifacts, you are now prepared to venture forth and conquer the remainder of the third act. This also concludes Wyll’s Blade of Frontiers companion quest, allowing you to determine whether he will assume the role of the new Grand Duke of Baldur’s Gate or embark on an entirely different path.

Baldur’s Gate 3 is a treasure trove of activities and secrets, providing an adventure that can span countless hours. For additional tips and guidance, be sure to explore our BG3 guides hub. Please note that the products recommended in this article have been independently chosen by our esteemed editors. GameSpot may earn a commission on any purchases made through the links provided.

 

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