Remnant II Receives Its First Big Patch, Featuring Several Optimizations and Balance Changes

Improvements to Enhance Performance:

– A number of optimizations have been implemented to improve overall performance, allowing for smoother gameplay and reduced lag.
– Various updates have been made to address hitching issues and potential crashes, ensuring a more stable gaming experience.
– Multiple reported crash bugs have been fixed, eliminating the frustration of unexpected game interruptions.

Quality of Life Enhancements:

– The Trait Cap has been increased by an additional +5, allowing players to further customize their character and maximize their potential.
– The Tome of Knowledge now grants Scrap and EXP when players have reached the Trait Cap, offering additional rewards for their achievements.
– The Orb of Undoing now has unlimited uses, providing players with the freedom to experiment and respec their character as desired. Any extra orbs can be sold for Scrap.
– The requirement of having a specific Trait to equip a second Archetype has been removed. Players can now slot their second Archetype as soon as they obtain or convert another Engram at Wallace.
– The Scrap cost for converting a Mysterious Item into an Engram has been eliminated, making it more accessible for players to obtain desired items.
– The Lumenite cost for converting a Mysterious Item into an Engram has been reduced, ensuring a more balanced and fair system for acquiring valuable items.
– The amount of Scrap gained from breakables has been slightly increased, rewarding players for exploring and engaging with the game environment.
– The amount of Scrap gained from regular and rare chests has been increased, providing players with more valuable rewards for their efforts.
– Players will now receive increased Scrap when killing Aberrations, offering a greater incentive for engaging in challenging battles.
– The cost of Bloodroot has been reduced, making it more affordable for players to acquire this valuable resource.

Balancing Adjustments to Archetypes:

– The Explorer Archetype now has an increased duration of the Scavenger Buff per pickup, further enhancing their ability to gather resources.
– The duration of the Explorer’s Gold Digger Buffs has also been increased, giving them more time to benefit from the gold-boosting effects.
– The healing amount of the Gold Digger Healing Fountain for the Explorer Archetype has been increased, providing a greater source of health regeneration.
– The damage of the Archon Havoc Form’s Lightning Hands for the Archon Archetype has been significantly increased, making them more formidable in combat.
– The damage of the Archon Havoc Form’s Blink ability has also been boosted, allowing for more devastating attacks.
– The cooldown of the Archon Havoc Form has been reduced, giving players more frequent opportunities to unleash their powerful abilities.
– The damage falloff for the Challenger Archetype’s Close Quarters perk has been adjusted, ensuring a more balanced and consistent damage output at maximum range.
– The range of the Handler Archetype’s Pack Hunter ability has been increased, allowing them to command their allies from a greater distance.
– The base max health of the Handler’s Very Good Boy Companion has been increased, making it more resilient in battle.
– The base max health of the Hollow and Flyer variants for the Summoner Archetype has also been raised, improving their survivability.

Weapon Adjustments:

– The scaling of Aphelion has been switched to Boss/Special Damage Scaling instead of Standard, making it more effective against tougher enemies.
– The Fire Damage for Shatterstar (Savior Mod) has been increased, increasing its overall damage potential.
– The Fire Rate on Nightfall in both Standard and Dreadwalker Fire Modes has been reduced, ensuring a better balance between rate of fire and damage output.
– The AOE burst damage of Enigma’s Overload Application has been slightly reduced, providing a more balanced gameplay experience.
– The subsequent tether damage of Enigma’s primary fire has also been lowered, maintaining a fair and equitable damage output.
– The magazine capacity of Enigma has been reduced, requiring players to be more strategic with their ammunition usage.
– The total reserve capacity of Enigma has been increased, allowing players to carry a slightly larger supply of ammunition.

Enemy Adjustments:

– The damage on Nightweaver’s grab attacks (Wall and Lunge) has been reduced, ensuring a more fair and balanced combat encounter.
– The hitbox of Magister Dullain’s tongue attack has been adjusted to better match the visuals, improving the overall accuracy and visual clarity of the attack.

Multiplayer Improvements:

– The incoming damage in multiplayer has been reduced from 25% per additional player to 15% per player, providing a more balanced and enjoyable multiplayer experience.

Bug Fixes and Progression Enhancements:

– Multiple reported crash bugs and instability issues have been fixed, ensuring a more seamless and enjoyable gameplay experience.
– Various progression blockers have been addressed, allowing players to smoothly progress through the game without encountering any issues.
– Issues related to achievement unlocks in multiplayer games have been resolved, ensuring that players receive their well-deserved rewards.
– Players who completed Oracle’s Quilt will now receive the Half Quilt award as well as the Full Quilt Reward if they had not previously received it, ensuring fair and equitable rewards for their achievements.
– Various issues related to weapon unlocks after completing Hardcore playthroughs or playthroughs at different difficulties have been fixed, ensuring that players receive all their earned rewards.
– Players who did not receive all of Mudtooth’s rewards can visit him to receive them, including the Iron Cylinder (Gunslinger’s Engram) for listening to all his stories.
– The appearance of Explorer and Archon Armor on the vendor has been fixed, allowing players to access these items at the appropriate vendor.
– Issues preventing Mudtooth’s Elixir from appearing in his inventory have been resolved. Players can now find it by unlocking Explorer (Golden Compass) at Wallace.
– Various issues related to character positioning and achievements have been fixed, ensuring a smoother and more consistent gameplay experience.

Additional Fixes:

– Multiple locations on the final level where players could get out of bounds have been fixed, ensuring that players stay within the intended boundaries of the game.
– Players will now receive fall damage when holding throwable consumables or melee weapons in throwing position, preventing exploit of the mechanics.
– Collision issues that caused players to get trapped along edges in Morrow Sanatorium have been resolved, allowing for smoother movement throughout the environment.
– Visual and sound issues related to various weapons and items have been fixed, ensuring that they display and function correctly.
– Issues related to enemy behaviors and health tracking have been addressed, improving the overall combat experience.
– Various other miscellaneous fixes and improvements have been made, ensuring a more polished and enjoyable gaming experience.

 

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