Ubisoft Blames Excessive Number of Projects for Recent Game Delays and Cancellations

Ubisoft has officially revealed the cause behind the numerous game delays and cancellations they have experienced in recent years. During their Q3 2022–23 investors call on Friday, CEO Yves Guillemot explained that the company’s decision was a result of developing too many titles simultaneously. In an effort to combat revenue losses and foster long-term growth, Ubisoft recently canceled three undisclosed projects. Guillemot reassured investors that if the Electronic Entertainment Expo (E3) takes place this summer, Ubisoft will be present with an exciting showcase of their upcoming releases.

Guillemot stated during the investors call, “We canceled a few games to make room for other projects in our development pipeline, which have been progressing smoothly. We now feel confident that we have the optimal number of games, and we anticipate launching a significant number of titles in the financial year ’24, allowing ample space for our other projects.” Ubisoft previously postponed the release of their naval combat game, Skull & Bones, for the sixth time in order to gather feedback from ongoing technical tests and ensure a polished experience upon launch. The game, originally slated for a March 9 release, will now debut within Ubisoft’s next fiscal year, spanning from April 2023 to March 2024.

Guillemot also emphasized how the cancellations would positively impact post-launch content for key game releases in the future. By discontinuing lesser-developed or struggling projects, the development teams can save valuable time and resources. This enables the teams to redirect their efforts towards the mainline games. Guillemot explained, “We are aware that many of these games will also include post-launch content, requiring additional teams and talent to create it.”

The way Ubisoft addressed their participation in this year’s E3 gave the impression that the expo might not take place. Despite E3 organizers confirming plans for an in-person event, doubts loom over the conference as major players such as Sony, Xbox, and Nintendo are reportedly not attending the summer video games extravaganza. Xbox CEO Phil Spencer has previously announced plans for their own showcase, scheduled around the same time as E3, for the sake of convenience. Meanwhile, PlayStation withdrew from E3 in 2019 and continued running their own State of Play events and showcases, which occasionally coincided with Geoff Keighley’s Summer Game Fest. Keighley’s exclusively digital event has proven to be a successful alternative for publishers to market their games without the need for physical presence and expensive booths.

However, a recent report from The Verge suggests that E3 2023 is indeed taking place, despite the absence of major publishers. Lance Fensterman, President of ReedPop, the organizers of E3, stated in a prepared statement, “E3 is full speed ahead, and we are pleased with the progress and engagement from the community. As we confirm exhibitors, we look forward to sharing more details as they finalize their plans.” While the specific titles Ubisoft will showcase at E3 remain unknown, it’s safe to assume that Assassin’s Creed Mirage will be among them.


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